Spark Creativity, Capture Joy: Video Production for Elementary Learners

Spark Creativity, Capture Joy: Video Production for Elementary Learners

Sunday, June 29, 2025 2:00 PM to 3:30 PM · 1 hr. 30 min. (America/Chicago)
Poster
Early Childhood/Elementary

Information

Spark creativity and capture joy by guiding students through the video production process. Discover practical tips for using tools like Chatterpix, Do Ink, and Canva to help students create dynamic content that fosters creativity, teamwork, and critical thinking while bringing joyful learning and self-expression into your classroom.
Outline
I. Introduction (5 minutes) Content: Welcome attendees, introduce yourself, and explain the session's objectives. Engagement: Icebreaker activity where participants share their experiences with video production in pairs. Process: Peer-to-peer interaction to establish a collaborative atmosphere. II. Overview of Video Production Process (10 minutes) Content: Introduce the key stages of video production: planning, filming, editing, and sharing. Engagement: Use a visual presentation with examples of successful student video projects. Process: Encourage questions throughout to foster interaction. III. Exploring Project Levels and Tools (15 minutes) Content: Discuss different levels of video projects and various tools available (Chatterpix, Do Ink, Canva). Engagement: Show short video clips of projects created with different tools. Process: Device-based activity where participants can explore one app or tool on their own devices. IV. Strategies for Implementation (10 minutes) Content: Share practical tips for implementing video projects that fit various budgets and skill levels. Engagement: Group discussion on challenges faced when introducing video projects. Process: Use breakout groups to brainstorm solutions, then share with the larger group. V. Hands-on Activity: Planning a Video Project (15 minutes) Content: Guide participants through planning a simple video project using a provided template. Engagement: Participants will work in small groups to create a project outline. Process: Peer-to-peer collaboration, with time for each group to present their ideas. VI. Wrap-Up and Q&A (5 minutes) Content: Summarize key takeaways and resources available for further exploration. Engagement: Open the floor for questions and discussion. Process: Encourage sharing of additional tips or experiences among participants. Engagement Tactics Summary: Peer-to-Peer Interaction: Throughout the session, encourage participants to discuss their thoughts and experiences with one another. Device-Based Activities: Allow time for participants to explore tools on their devices. Group Discussions: Facilitate conversations on challenges and solutions, enhancing collaborative learning. Hands-On Activities: Engage participants in planning a project to apply what they’ve learned.
Supporting research
Farber, Matthew. “Filmmaking Is a Powerful Way for Students to Demonstrate Learning.” Edutopia, George Lucas Educational Foundation, 26 Oct. 2022, www.edutopia.org/article/filmmaking-is-a-powerful-way-for-students-to-demonstrate-learning. Pack, Jessica. Moviemaking in the Classroom: Lifting Student Voices through Digital Storytelling. Hawker Brownlow Education, 2022. Snyder, Olivia. “Fostering Creativity and Inclusion through Content Creation and Real-World Relevance - Edsurge News.” EdSurge, EdSurge, 22 Apr. 2024, www.edsurge.com/news/2024-04-22-fostering-creativity-and-inclusion-through-content-creation-and-real-world-relevance.
Attendee Accounts
Chatterpix https://www.duckduckmoose.com/educational-iphone-itouch-apps-for-kids/chatterpix/ Do Ink https://www.doink.com/ Canva https://www.canva.com/education/
Content Community
ISTELive
Subject Area
Elementary/Multiple SubjectsInterdisciplinary (STEM/STEAM)
Grade Level
PK-5
Audience
LibrarianTeacherTechnology Coach/Trainer
Session Delivery
In Person
Sample Schedule
Early Childhood
Transformative Learning Principles
Ignite Agency
ISTE Standards
Educators: Collaborator: Dedicate planning time to collaborate with colleagues to create authentic learning experiences that leverage technology.Students: Creative Communicator: Create original works or responsibly repurpose or remix digital resources into new creations.
Skill Level
Beginner
Registration Required
No
Attendee Devices
Devices useful
Attendee Device Specification
Laptop: ChromebookLaptop: MacLaptop: PCSmartphone: AndroidSmartphone: iOSSmartphone: WindowsTablet: AndroidTablet: iOSTablet: Windows
Spotlight on Solutions
No
Additional Fee
No

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