Adventures in the Conquest: Creating Stories and Animated Tales

Adventures in the Conquest: Creating Stories and Animated Tales

Sunday, June 29, 2025 2:00 PM to 3:30 PM · 1 hr. 30 min. (America/Chicago)
Poster
Creativity and Storytelling

Information

By creating and animating a children's story about the Conquest of Mesoamerica, students will embark on a journey through time, developing a deep understanding of this historical process. Through writing, illustration, and animation, they will strengthen their creative skills and appreciate the richness and complexity of our past.
Outline
Our project fosters active learning and creativity, allowing students to have fun while developing essential 21st century skills. Through the creation of interactive multimedia content, such as AI-generated videos and personalized websites, students become the protagonists of their own learning. The final presentation, tailored to the diverse needs of the students, offers a complete overview of the creative process, from conception of ideas to final production. The audience will be able to interact with the sites and watch the videos, where they will be able to see the protagonist, in this case the student in the conquest of Mexico. Introduction: Briefly introduce the project's goals, share a compelling anecdote, and pose a question. Project Overview: Explain the process, benefits, and share success stories. Interactive Activity: The audience will be able to interact with the sites and the video. Q&A Session: Encourage audience participation through open-ended questions. Time: Introduction: 5 minutes Project Overview: 10 minutes Interactive Activity: 15 minutes Q&A Session: 10 minutes Apps Invideo Google sites
Supporting research
María Rosa Elaskar (2013). El uso de las TICs para resignificar la enseñanza de la historia en las aulas. XIV Jornadas Interescuelas/Departamentos de Historia. Departamento de Historia de la Facultad de Filosofía y Letras. Universidad Nacional de Cuyo, Mendoza. Castro, Santiago; Guzmán, Belkys; Casado, Dayanara Las Tic en los procesos de enseñanza y aprendizaje Laurus, vol. 13, núm. 23, 2007, pp. 213-234 Universidad Pedagógica Experimental Libertador Caracas, Venezuela
Attendee Accounts
GENIALLY https://genially.com/es/ GOOGLE SITES https://sites.google.com/u/0/?pli=1&authuser=0
Content Community
ISTELive
Subject Area
Social Studies or HistoryTechnology Education
Grade Level
9-12
Audience
TeacherTeacher DevelopmentTechnology Coach/Trainer
Session Delivery
In Person
ISTE Standards
Students: Innovative Designer: Know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.Students: Innovative Designer: Select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.Students: Knowledge Constructor: Use effective research strategies to find resources that support their learning needs, personal interests and creative pursuits.
Skill Level
Beginner
Registration Required
No
Attendee Devices
Devices useful
Attendee Device Specification
Laptop: ChromebookLaptop: MacLaptop: PCSmartphone: AndroidSmartphone: iOSSmartphone: WindowsTablet: AndroidTablet: iOSTablet: Windows
Presenter Type
Student presentation
Spotlight on Solutions
No
Additional Fee
No

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