From Code to Thinking: Building Computational Minds in the Classroom

Tuesday, June 30, 2026 11:30 AM to 12:30 PM · 1 hr. (America/New_York)
Innovator Talk
Computer Science and Computational Thinking

Information

This session explores how coding fosters computational thinking. Participants will discover research-based benefits of coding for creativity, problem-solving, and persistence, and gain practical, low-prep strategies and tools for integrating programming and robotics to build critical thinking across K–12 classrooms.
Role Based Tracks
All LeadersLeaders - School (Principals)Leaders - InstructionalLeaders - TechnologyTeachers
Grade Level
PK-12
Transformational Learning Principles
Spark Curiosity
ISTE Standards
Education Leaders: Empowering Leader: Support educators in using technology to advance learning that meets the diverse learning, cultural, and social-emotional needs of individual students.Education Leaders: Empowering Leader: Inspire a culture of innovation, creative problem-solving, and collaboration that allows the time to explore and develop teaching practices using digital tools.Educators: Analyst: Provide alternative ways for students to demonstrate competency and reflect on their learning using technology.
Delivery/Output
In PersonStreamedRecording
Subject
Interdisciplinary (STEM/STEAM)
Skill Level
Beginner
Outline
I. Introduction (5–10 minutes) Goal: Set the stage, define key concepts, and connect with educators’ experiences. Welcome and Session Overview Introduce myself and background (diverse grade levels, experiences, and perspectives). Share session goals and learning outcomes. Engage the Audience Quick poll or discussion: “What do you think coding teaches beyond code?” Define the Big Idea Explain computational thinking (decomposition, pattern recognition, abstraction, algorithms). Connect to real-world skills used in science, engineering, and everyday problem-solving. II. Research and Rationale (10 minutes) Goal: Ground coding and computational thinking in research-based practices. Key Research Connections Wing (2006) — foundational work defining computational thinking as essential for all learners. Grover & Pea (2013) — coding builds logical reasoning, persistence, and collaboration. Bers (2018); NRC (2010) — integration of coding strengthens cross-curricular learning in STEM and literacy. Benefits in Practice Enhances creativity, resilience, and problem-solving. Fosters inclusivity and equity through hands-on, exploratory learning. III. Coding as a Gateway to Computational Thinking (10 minutes) Goal: Demonstrate the natural connections between coding and thinking skills. Show how coding encourages: Decomposition: breaking big problems into smaller steps. Pattern Recognition: identifying similarities to streamline solutions. Abstraction: focusing on what’s important while filtering out details. Algorithm Design: creating step-by-step instructions to solve problems. Classroom Example: Coding a simple robot (e.g., Dash, Ozobot, or Scratch program) to complete a challenge. Discuss how students demonstrate computational thinking during the process. IV. Classroom Applications & Tools (15 minutes) Goal: Provide practical, low-prep strategies and digital tools educators can use immediately. Low-Prep Ideas for All Grade Levels: Unplugged activities (no devices): sequencing cards, logic puzzles, or algorithm races. Block-based coding (Scratch, Code.org, Tynker). Robotics (Sphero, Ozobot, BeeBot, Edison). Integration Across Subjects: Math: Programming patterns, geometry with movement. Science: Simulating life cycles or weather systems. ELA: Storytelling with Scratch animations. Art: Digital design, pixel art, creative problem-solving. Collaboration & Innovation: Pair programming and group problem-solving structures. Emphasize creativity and exploration over right/wrong answers. V. Hands-On or Interactive Component (10–15 minutes) Goal: Model curiosity, exploration, and creativity through participation. Activity Example: Participants solve a “coding challenge” (physical or digital). Reflect: What computational thinking skills did we use? Discussion: How can this activity adapt to different grade levels or subjects? What barriers might teachers face, and how can we overcome them? VI. Reflection and Takeaways (5–10 minutes) Goal: Reinforce key ideas and connect them to professional growth. Recap: Coding as a catalyst for computational thinking. Reflection Prompt: “How might you bring this mindset into your classroom?” Resources & Next Steps: Share a resource list or QR code for coding platforms, lessons, and templates. Closing Thought: “When we teach students to code, we’re not just teaching them to use technology—we’re teaching them to think.”
Supporting research
https://drive.google.com/file/d/1QFKnOZ7BtlhXHGXUrr_1Gk4ee3Nqk0pR/view?usp=drive_link
Audience
Curriculum Designer/DirectorSchool Level LeadershipTeacher
Attendee Devices
Devices required
Attendee Device Specification
Laptop: ChromebookLaptop: MacSmartphone: AndroidSmartphone: iOSSmartphone: WindowsTablet: AndroidTablet: iOSTablet: Windows

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